A few hours ago, the Community Test Environment for Battlefield 1 officially started . The first big goal in the test environment is short and sweet: The February patch is to be put through its paces. With the announcement, a comprehensive is Changelog surfaced that – unsurprisingly – a very good overview of the changes and innovations in the upcoming update provides, Be it new goals, ribbons, balance adjustments or map votes – we have here the perfect overview of what is planned. Because we do not know exactly how closely you have the procedure in the Community Test Environment in mind, we want to point out very far in the text that all changes are adjusted on the basis of feedback and may eventually be delayed in extreme cases.

  • #Swag for motivation : The ribbons known from the last series parts are back – to start there will be a total of 20, which you can always get back. The concept: who does something for the team and the victory will be rewarded with the ribbon and 500 experience points. Incidentally, DICE is pleased to receive Ribbon suggestions. Furthermore, there are now 50 class ranks – who makes it to the top, gets a very cool Killcard with “class flair.” In addition, you can dust with only eight weapons for 500 kills 25,000 points and an elite Codex entry. So many players have new goals and you also get regular rewards. Our reward-trimmed brain is happy …
  • Map Vote : At the end of the turn you will now be able to vote for between two randomly selected maps from the server rotation. Incidentally, the “End of Round” time is not extended by this.
  • Bad Tank Spawn : Fixed a bug that could cause tanks to spawn on a team, even though no tank was supposed to spawn.
  • Grenade hate : The gas grenades now emit only 15 gas instead of 22 seconds. Impact Nades are also weakened – from a maximum of 80 it returns to a maximum of 72 damage.
  • Weapon Balance : You can massively arm weapons. However, the changes are rather marginal – the highest of the emotions is a 10 percent recoil adjustment or adjustments to weapon animations.
  • Vehicle selection : You can no longer select vehicles during the countdown to the lap start.
  • Bugs : DICE also fixes a ton of small bugs. Be it crashes, missing animations, indestructible table components, very strange details like menus that do not work properly after calling Satan three times or similar absurd things – a lot is happening.
  • Private Server: You can now disable the Behemoth. In addition one can adjust that one can spawn only with the Squad Leader. Other server features are currently – because you can not have private servers there … – not tested in the Community Test Environment. By the way, Kicks, Bans and Co. are definitely coming in the next patch.
  • There’s something missing : The changelog missing this time the traditional way several changes and fixes. As more and more players gain access, we will analyze reports, throw gameplay, and make sure that the most important secret changes are acknowledged with messages.
  • Details : Read the details here.

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